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World in Conflict PC Review |
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Written by mulberrycrush
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Oct 21, 2007 at 10:50 AM |
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As with any decent RTS game, World in Conflict focuses around three major modes of play if you don't count the tutorial. You have the single player campaign, single player skirmish, and a multiplayer mode. However, it is with the actual execution of these modes where this game starts to shape its unconventional and untraditional approach to the RTS genre.
This comes in the form of being very minimalist regarding micro-management - while there are 'control points' on the map you can control, there are no bases and buildings to construct, no technology trees, no units upgrades, and basically very little else to do other than command units in battle. This is an RTS which focuses almost exclusively on the action. More
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